Created: June 2015
A vehicle physics simulation using the new (at the time) wheel collider support added to Unitys physics engine.
The simulation includes 4 vehicle types: front engine family estate, 4 wheel drive off roader, 6 wheel big rig & a rear engine sports car. Features including gears, engine torque curves, mass distribution & drag are all simulated to create a very different handling feel between the different vehicles.
Controls:
Arrows: Steer, accelerate, brake
Space: hand brake
C: camera
Tab: change vehicle
R: reset
Download UnityVehiclePhysics.zip
All downloads at users own risk.