Created: June 2015

A vehicle physics simulation using the new (at the time) wheel collider support added to Unitys physics engine.

The simulation includes 4 vehicle types: front engine family estate, 4 wheel drive off roader, 6 wheel big rig & a rear engine sports car. Features including gears, engine torque curves, mass distribution & drag are all simulated to create a very different handling feel between the different vehicles.

 

Controls:

Arrows: Steer, accelerate, brake

Space: hand brake

C: camera

Tab: change vehicle

R: reset

 

Download UnityVehiclePhysics.zip

All downloads at users own risk.